More cell parts mod spore

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I strongly suspect that Spore’s upcoming expansion will be the first in a series of four expansions that will address each of the four phases of the game after cell phase. None of these additions alter the mechanics or difficulty of the gameplay, but are intended to give players more control over the appearance and abilities of their creatures. Coming just two months after Spore’s initial release, the parts pack adds 60 new body parts, 12 new paint themes, and 24 “test drive” animations. It will also keep the cash flowing into EA’s coffers, and this parts pack in particular feels more like a greedy grab for green than a bona fide attempt to refresh the gameplay. This delivery model will hopefully keep the game (and its accompanying online community) fresh and growing. The first expansion pack, scheduled for spring 2009, will add depth to the Space phase. As with The Sims 2, Maxis has confirmed in a press release that they will employ a two-pronged approach to deliver additional building tools (in the form of “stuff packs”) as well as altered gameplay (in the form of “expansion packs”). Judging from the pattern established by other Maxis/EA hits like the Sims franchise, Spore C&C will be the first in a long line of updates.

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Tired of slapping together creatures with the same old parts from Spore’s original creature creator? EA hopes that the Spore Creepy & Cute Parts Pack will be a shot in the arm that you, the Spore junkie, will crave.

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